The Boss Codex

Every boss, every attack, every drop, and the road from level 140 to Super Saiyan God.

The Road to Super Saiyan God

Each boss drops the gear you need for the next one.

  1. 1

    Level 1 β†’ 140

    Level the classic way. At 140, gear up with the Lv140 Super Set from the Mall (or retail Super gear) and find a Warrior friend.

    Gear: Mall set / retail Super
  2. 2

    Cycle 1 Β· Ascension 0–1,000

    Every point of experience now feeds Ascension. From about power 250, hunt the A1 Giant Ape King for your first Super Genesis pieces.

    Gear: Super Genesis (wear at power 500)
  3. 3

    Cycle 2 Β· power 1,000–2,000

    Reborn with a Super Dragon Ball at the Cloud Saint. In Genesis gear, take on the A2 Fire Snake King in Mystic Castle.

    Gear: Super Infinite (wear at power 1,500)
  4. 4

    Cycle 3 Β· power 2,000–3,000

    In full Infinite, bring a healer to the A3 Bandit King in the Labyrinth, and face Inferno Pluto once a day.

    Gear: Super Omega, the top tier
  5. πŸ‘‘

    Super Saiyan God Β· power 3,000

    Finish all three cycles. Hunt the seven Star Dragon Balls, summon Omega Shenron and fight for the Shenron Talisman.

    VIP for life Β· +20 set Β· the Talisman

New to Conquer? Start with the Beginner's Guide. The live Shenron card shows the Dragon Ball hunt right now.

The Bosses

Times are estimates for the gear and power shown, normal attacks only.

Ascension Boss A1 Β· Cycle 1 Β· The Brute

Giant Ape King

πŸ“ Cycle 1 hunting grounds (Ascension Gate)⏱️ Returns 1 hour after it diesπŸ’€πŸ’€πŸ’€πŸ’€πŸ’€
HP
6,000,000
Attack
24,000 – 30,000
Defense
2,940
Magic defense
30
Attacks
2 per second
Speed
Fast

Attacks

  • πŸŒͺ️ Red Tornado Every 8 seconds, everyone within 10 steps. Nowhere is safe.
  • πŸ‘Š Ground Pound Every 15 seconds he roars "raises his fists!", and 2 seconds later slams everyone within 4 steps for double his attack. Step back when you see the warning.
  • 😑 Rage Below 30% HP he attacks twice as fast. Finish him quickly.

Drops (every kill)

  • 5 Γ— Super Genesis +5
  • 1 Γ— Super Genesis weapon +7, 1 socket

In the Mall set at power 250: solo 1–5 min, a group of 6 in about 20 seconds.

Ascension Boss A2 Β· Cycle 2 Β· The Poisoner

Fire Snake King

πŸ“ Mystic Castle (Ascension Gate)⏱️ Returns 1 hour after it diesπŸ’€πŸ’€πŸ’€πŸ’€πŸ’€
HP
160,000,000
Attack
300,000 – 375,000
Defense
11,320
Magic defense
45
Attacks
2 per second
Speed
Fast

Attacks

  • πŸŒͺ️ Red Tornado Every 8 seconds, everyone within 10 steps.
  • πŸ§ͺ Venom Spit Every 12 seconds he poisons one hero at range: 5% of their HP every 2 seconds for 10 seconds. Healers, watch the whole team.
  • πŸ”₯ Fire Ring At 50% and 25% HP, a ring of fire on everyone within 6 steps.

Drops (every kill)

  • 5 Γ— Super Infinite +7, 1 socket
  • 1 Γ— Super Infinite weapon +9, 1 socket

In Genesis +5 at power 1,000: solo 1.5–5 min, a group of 6 in about 30 seconds.

Ascension Boss A3 Β· Cycle 3 Β· The Assassin

Bandit King

πŸ“ The Labyrinth (Ascension Gate)⏱️ Returns 1 hour after it diesπŸ’€πŸ’€πŸ’€πŸ’€πŸ’€
HP
2,100,000,000
Attack
900,000 – 1,125,000
Defense
43,580
Magic defense
60
Damage taken
βˆ’60%
Attacks
2 per second

Attacks

  • πŸŒͺ️ Red Tornado Every 8 seconds, everyone within 10 steps.
  • πŸ—‘οΈ Ambush Every 15 seconds he vanishes and reappears next to a hero who isn't tanking him, stabbing them for double damage. Tanks, pull him back fast.
  • πŸ΄β€β˜ οΈ Call the Gang At 50% and 25% HP, three Bandit henchmen join the fight. They drop nothing, so kill them or ignore them.

Drops (every kill)

  • 2 Γ— Super Omega +10, 2 sockets
  • 1 Γ— Super Omega weapon +10, 2 sockets

In full Infinite +7 at power 2,250: solo about 10 minutes, with a healer, a group of 6 in about 2 minutes.

World Boss Β· Inferno Realm Β· Level 3000

Inferno Pluto

πŸ“ End of the skull bridge, Inferno Realm (Dis City)⏱️ Once a day: 24 hours after it diesπŸ’€πŸ’€πŸ’€πŸ’€πŸ’€
Stats: unknown

The Inferno guards its secrets. Only the strongest heroes of level 3000 should cross the bridge.

Attacks

  • πŸŒ€ Blue Tornado Every 5 seconds, everyone within 10 steps: faster than any other boss's Tornado.
  • β˜„οΈ Hellfire Meteor Every 10 seconds a meteor crashes onto one hero at range. No one is safe at the back.
  • πŸ’€ Death Mark Every 20 seconds he marks a hero. 4 seconds later they explode and hurt everyone within 3 steps. Marked? Run away from your friends.
  • 🦴 Skeleton Legion At 66% and 33% HP, four skeleton warriors rise to defend him. They drop nothing.
  • πŸ”₯ Hell's Fury Below 20% HP his Tornado comes twice as often. Burn him down fast.

The Inferno Realm

Its monsters drop only Omega gear (rarely), and give a 2.8% chance at 800–1,000 CPs per kill, plus 10 times the chance to find a Star Dragon Ball.

Drops (every kill)

  • 5 Γ— Super top-tier pieces, +12
  • One of them is always a weapon
Raid Boss Β· The Jail Β· For Super Saiyan Gods

Omega Shenron

πŸ“ The Jail🟠 Summoned by the seven Star Dragon BallsπŸ’€πŸ’€πŸ’€πŸ’€πŸ’€
HP
2,500,000,000
Attack
4,200,000 – 5,250,000
Defense
50,000
Damage taken
βˆ’70%
HP resets
Never
Leaves
Never, until slain

Attacks

  • πŸŒͺ️ Tornado Every 10 seconds, everyone within 12 steps.
  • ⚑ Lightning Every second, one random hero within 18 steps.
  • πŸ’₯ Smash Every 8 seconds, everyone close to him.
  • ☠️ Toxic Fog Every 72 seconds, 8% of current HP every 2 seconds for 34 seconds.

Rewards

  • 🐲 Shenron Talisman β†’ straight into the top contributor's bag (one per account)
  • πŸ’° 185M silver and 3 Γ— +8 Stone on the ground
  • ✨ The EXP of 1,000 Apparitions for everyone who hits him
  • πŸ† "Slayer of Shenron" on your profile

Damage, tanking and healing all count toward the Talisman. See the live hunt, his stats and the Hall of Slayers β†’

Raid Boss Β· His Throne Room Β· Cycle 3 Ascension 900+ and Gods

Azrael, the One-Winged

πŸ“ Ascension Gate β†’ Azrael's Throne⏱️ Once a week: 7 days after he fallsπŸ’€πŸ’€πŸ’€πŸ’€πŸ’€
HP
4,000,000,000
Attack
800,000 – 1,000,000
Size
A giant demon: 2Γ— a hero
Resets
After a minute with no one fighting
Enrage
15 minutes after the first hit

Attacks

  • βš”οΈ Octaslash 8 lightning-fast cuts on whoever hurts him most, 7% of their max HP each.
  • β˜„οΈ Black Meteor Marks random heroes; 3 seconds later a meteor hits each mark and everyone within 3 steps. Marked? Spread out.
  • πŸ–€ Heartless Descent Everyone on screen falls to 1 HP (it never kills). Healers have seconds.
  • 🌟 Supernova At 75%, 35% and 10% HP: a 5-second countdown, then 90% of max HP to anyone not standing close to him.
  • πŸ¦‡ Shadow Wings At 50% HP, 3 Shadows of Azrael appear. He can't be hurt until they are dead.
  • πŸ”₯ Enrage After 15 minutes, half of everyone's max HP every 3 seconds.

Rewards (when he falls)

  • πŸ’Ž 3 Γ— Super Omega pieces, +12 with 2 sockets
  • πŸ—‘οΈ 15%: Seraph's Edge, a sword any class may wield (750K–900K attack, needs 2,900 Ascension power)
  • πŸͺ™ 25,000 CPs for everyone who hit him
  • ✨ The EXP of 200 Cycle 3 monsters for everyone who hit him

Type /azrael in game to see when he returns.

Surviving a Boss

πŸ›‘οΈ

Bring a Warrior

Warriors take boss hits for far longer than anyone else. Let them hold the boss while everyone else does the damage.

πŸ’§

Bring healers

Every boss's Tornado hits the whole group, and poison and ambushes punish whoever stands alone. Two Water Taoists turn a wipe into a win.

πŸ’Ž

Stone your gear

Stat Stones (up to +100% per piece) and HP make the difference between lasting 20 seconds and soloing a boss.